                                 Magma Dragoon
                          by  Gladiacloud & Kenshiro99


============================== MOVELIST ====================================

Super Jump: D, U or 3 Kicks [Only "U" after you hit a launcher]
Dash/Hop Backward: FF/BB 
Air Dash/Air Hop Backward: FF/BB ( Air Only )
Advancing Guard: 2 PUNCHES in Guard

Unique Combos
Burst Ball: F + HP
Rising Fire: during strong punch and crouching strong punch, press strong punch

Supers combos
Hiryuken (low): D, DF, F + LP
Hiryuken (high): D, DF, F + MP
Hikokyu: D, DF, F + HP
Hono Bakudan: D, DF, F + punch (Air Only)
Shohiken: F, D, DF + punch 
Yogan Hariken: D, DB, B + kick ( Air OK )
Hiryo: D, DF, F + kick ( Air OK )
*During Hiryo, press:
LK - Magumasutonpu
MK - Enkokyaku
SK - Hono no Shokei
Moeru Ikari: D, DB, B + punch

HYPER COMBOS:
Ro Buresu : D, DF, F 2 punches
Bakuenjin: D, DB, B 2 kicks
Nagareboshi Rakka: B, D, DB 2 punches
Tenryu Mokushiro: LP, LP, F, LK, SP ( Hyper LV3 )



Special thanks go to:

Beximus: for the very enormous help that he has given me 5 years ago (effects, sounds and some japanese names for moves).
Jack Bandit and Snowwolf: for their Magma Dragoon character, that I used as a reference.
Kenshiro99: For codes, fixes and move revamping... ah, and for some effects.
Shinzankuro, Walruslui and Motorroach: for their support
Motorroach: for spriting help, especially Sylphie sprites (thank you so much, dude)
Ultimate Maverick X: for his Magma Dragoon portrait, that we've used for hyper moves.